I love this game, but my DPS seems to be totaled incorrectly. My entire DPS is 93,474O. Leon and The Masked Samurai were both Lvl 1000, and their total DPS together was roughly 150,000O (Estimating, as a login to NG causes the page to refresh with my gold spent but the levels gone. Another bug?) Is there a calculation error? Or some math I'm not understanding to determine total DPS?
A great time killer though. Great for my breaks at work (where I leave it running in the background).
I love this!
I have never spent as much time on a single NG Submission as I have on this. Somebody should convert this to a SNES Homebrew game or something similar so I can play it on my PS3 and Wii. ^_^ Anyway, I love the pixel art, especially the computer stages. The gameplay is just the right balance of easy to learn and difficult to master. The exploration is deep and fulfilling. I haven't gotten any endings yet, but that hasn't stopped me yet. Keep up the great work, and I can't wait to see more! Clarence 2 someday?
Its Zoop! I haven't played Zoop in so long! I love your presentation, and you've done a great job.
Neat game, but...
...hearing Teddy Bear Picnic play in a duck related game was a little strange. Still, a great puzzle concept done really well. Keep it up. ^_^
This is nothing but Boomshine without the sound. The sound was what helped to make Boomshine such a hit. The only other difference is the screens between levels. Besides that, it looks like you did nothing but decompile Boomshine and throw your own font in. Plus, with there being no reviews stating anything negative thus far, your author's comment makes you look guilty of theft. Be more original. If your going to rip off somebody else, at least make it look like you tried.
Be happy for a 2!
I rated this at 2 stars for only two reasons. 1) Your videos were somewhat impressive. 2) You were able to properly make buttons and a loading sequence, though the buttons were generic public domain ones and there was no proper way of knowing when the loading progress would be complete.
This really isn't classified properly. Its a collection of short movies. HAVING BUTTONS DOES NOT MAKE THIS A GAME. Also, the music in the background was the only sound you had. Not very impressive in terms of a flash movie.
Another reason this isn't getting a good rating is because you have posted video evidence of blatant health code and (I assume) company policy violations. I'm sure your state Health Department and Subway's corporate offices would LOVE to know that a unicycle wheel has been on public surfaces in that store. Not a smart move on your part. Sure, you were jumping from a high place, but if I knew where that Subway was, saw this, and knew that I shopped there, you'd lose a customer. That's honestly disgusting. Last thing I want to think about while you make my sandwich is if the food you're using was on that metal table in the back.
While you may have skill and balance in your talent, you lack skill and intelligence in your presentation. Hope your boss(es) don't watch this.
thank you for your concern
This was an entertaining diversion, that's for sure. The concept is original, and you made a Ninja vs Pirates plot that was actually believable (for the context). That's commendable. My issues are with your level button. When you beat a level, you have to click in the middle of the screen. Going back and forth from arrow keys to my mouse feels tedious and repetitive, especially since the levels are somewhat short. This should become a key press, the spacebar would do fine. Also, about what Leix said about a better button. An easier thing to do is just put a rectangle in the HIT frame of the button's timeline. Nobody sees that part, and the rectangle is what Flash would use to detect the button's area. No need for layers or alpha effects. (Unless you want them. ^_^)
All in all, this game is wonderfully enjoyable, and I do hope to see a sequal.
The game is amazing. One of the best Flash brawlers I've played in a long time. I'd love to see a sequel with more and different characters!
I did find one thing with one of the challenges. In the challenge where you make Convict tiny, the effect is nullified once his first transformation kicks in. From then on, he's full size.
Hope I helped. Keep up the GREAT work!
I absolutely love it! Your interface is flawless, the graphics are clean and fitting. Nothing stands out like I should be able to use it. (Which is perfect for this genre.) The voices are crisp and clear, and they really bring life to the characters. All sounds and music are perfect. Overall, I love this game and can't wait to see what's next.
Just one problem - I'm stuck in the sewer and your walkthrough link doesn't work. Hehe...
I thank you. *takes a bow...
I love Ezone stuff. I used to go there all the time. This was a really good game. It did get repetative, but all you need to fix that is more variety. More types of fish, more powerups, etc. The bonus game was a nice twist, too. Little flaw though, you let the menu pop up. I didn't have to play all 15 levels. I just hit "Play" until the password pops up. Clever password, though. UNSEALED. Funny. All in all, great game.
Thanks Marcus! I've got a new version where I've minimized the menu pop-up. A little tip for you young punters out there , just add:
'Stage.showMenu = false'
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